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Posts : 150 Join date : 2009-04-29
| Subject: Maraku Kagetsu Thu Sep 17, 2009 2:19 am | |
| Name: Maraku Kagetsu Age: 14 Appearance: http://s.bebo.com/app-image/7930936136/5411656627/PROFILE/i.quizzaz.com/img/q/u/08/04/11/Anbu_Itachi_3.jpg Personality: - Spoiler:
He always jokes and is cocky. He always thinks he can do anything which something he can do. He almost seems to nice to be an Akatsuki. Even you fight him he is someone else. Like another soul eats up his nice one. He would take your soul without a moment to spare. In less he is in the mood to play with you and torture. He is almost always in a good mood other them fighting.
Maraku is a very laid back person. He's very funny and always makes jokes and remarks. He's very active and outgoing. He is intelligent and very elite. He's very good at what he does. He never shares his past. He always looks at the positives if he gets in trouble. When he was in the academy he always was a 'smartass'. Even when he is in combat he makes smart remarks and comments. If someone makes fun of him he just goes and makes fun of them back. He has a very loud mouth .He has 3. When he was younger he all ways used to get in trouble for talking to much.
That is what made him so popular though. He was good to be around with. He is an Aries. He was born in April. He is almost never serious even when it comes to medical. He sometimes act immature. He always tries to think of the positives and helps out people when they need it.
Clan: Kagetsu Clan Kekkei Genkai: - Spoiler:
Some members of The Kagetsu Clan display a special Kekei Genkai that allows them to temporarily steal the properties of solids and some liquids that come in contact with there bare hands. When they take the properties of solids there skin becomes as hard as the substance they took the properties from, they take on the same color and texture of the solid. They can also manipulate there bodily structure while using this ability and while only using this ability, they can not manipulate there bodily structure without taking the properties of something first.
This ability manifest in four stages:
D-Ranked 1st Stage- The user will be able to take the properties of what ever solid they touch with their arms and legs and can keep it up for a small period of time. This meaning only their arms or legs are allowed to be changed into another form.(1-3 Post) This can begin as early as 6-9 years of age and often last until 13-15 years of age.
Note:This can\'t be any other form besides plastic/styrophone/cardboard/alluminum.
C-Ranked 2nd Stage - The user is able to take the properties of what ever solid they touch up to the shoulders and they can begin to manipulate there bodily structure create spikes and shields as well to increase there strength. This meaning everything from feet up to his neck will change into solid. They can also hold this for longer periods of time. (1- 5 Post) This often starts at around puberty.
Note:This form has all D-Ranked abilities adding wood/rock/stone/glass. 2nd note: No off branch such as marble or diamond.
B-Ranked 3rd Stage - The user is able to take the property of what ever he touches all over the body.Expect in this stage the user can choose what part of the body that takes the property. The body manipulation becomes complete almost to it\'s full extent. They can now take property of what they touch, create spikes and also use this property as projectile weaponry. They can also hold this for a very large amount of time. (1-7, 7+ depending on mastery level over Kekei Genkai.)
Note:This form take on all previous forms adding Marble/Common Metals/Bone/take forms of liquid. Metals: Tin/Steel/Copper/Nickel.
A-Ranked 4rd Stage - The user will be able to take the properties of what ever solid they touch all over there body. The bodily manipulation becomes complete and can be used to fullest extent. They can also transform there body into liquid form. They can also hold this for a very large amount of time. (1-9 9+ depending on mastery level over Kekei Genkai.) This happens randomly, some never make it this far. Note: This form takes all the previous adding Diamond/Titamium/also takes on any liquid form and manipulates it as well.
This needs a 3 post cool down and can be used three times per topic
Weaknesses What ever form the Kagestu takes they also take their weakness. Such as Earth is weak to Lightning. Water is weak to earth. Metal weak to fire. etc. This counts for anything I change into. The chakra consumption wouldn\'t be great unless the member takes on a form that would not be their elemental affienty. Naote Marble and Diamond can be cut by chakra. So can all other forms of rock.
Note: This clan can only change into solids or liquids. Meaning gases and light are out the question. Only solids or liquids. Element: Earth Specialties: Weaponry, Ninjutsu Main: Ninjutsu Sub: Weaponry Starting Non-Elemental Jutsu: Basic Jutsu- Spoiler:
Name: Kawarimi no Jutsu Rank: E Type: Ninjutsu Element: N/A Description: This jutsu lets the user quickly switch places with another nearby object, such as a plant (normally a section of a log), an animal, or even another person within reach, leaving the opponent open to a counter-attack. Explosive tags can be attached to the replacement for an added surprise. Fundamentally, all ninja know this technique.
Name: Henge no Jutsu Rank: E Type: Ninjutsu Element: N/A Description: This jutsu allows the user to assume the appearance of another person, animal, or object. This is one of the basic jutsu taught at the Konoha Ninja Academy. Fundamentally, all ninja know this jutsu. The transformation jutsu is considered to be among the more difficult E-ranked techniques, since it requires constant emission of chakra while mentally maintaining the form. On top of that, the user would be, most likely, interacting with the environment. This puts much mental strain on the inexperienced ninja.
Name: Bunshin no Jutsu Rank: E Type: Ninjutsu Element: N/A Description: This technique creates intangible copies of the user. The clones are simply illusions and will dissipate when they come into contact with something. The illusions can be seen through by the Byakugan and the Sharingan. A person with normal eyes can also distinguish the clones from the original, since the clones will not disrupt the area around themselves with their movement (won't kick up dust, crush grass, etc.).
Name: Explosion Tag: Activate Rank: E Type: Ninjutsu Element: N/A Description: The user will activate an explosion tag. Normally, the tag will be placed by them, so they know where it is and can easily activate it.
Name: Kakuremino no Jutsu - Magic Cloak of Invisibility Technique Rank: E Type: Supplementary Element: N/A Description: Kakuremino no Jutsu is a very basic Ninjutsu technique. The ninja uses a camouflage cloth to cloak themselves in the background.
Name: Genjutsu Kai Rank: E-S Type: Ninjutsu Element: N/A Description: Kai is a Ninjutsu technique which allows the ninja to avoid the effects of a Genjutsu illusion. After forming the needed handseals, the Genjutsu technique will not affect the ninja. The ninja can also use the technique on another individual who was unable to avoid the attack. After forming the needed hand seals, the ninja touches the one affected to end the affect of the spell.
Name: Shunshin no Jutsu Rank: D-S Type: Ninjutsu Element: N/A Description: This jutsu is a high-speed movement technique, allowing a ninja to move short to long distances at an almost untraceable speed. To an observer, it appears as if the user has teleported. A puff of smoke is occasionally used to disguise the user's movements. It is accomplished by using chakra to temporarily boost the user's reflexes. The amount of chakra required depends on the overall distance between the user and their intended destination.
Name: Oboro Bunshin no Jutsu (Haze Clone Technique) Type: Supplementary Rank: D Description: This jutsu is similar to the Clone Technique, but produces clones that don't disappear when struck, making it much harder to effectively locate the user. These clones however cannot attack or perform Jutsu only being able to move.
Name: Fukumi Hari (Hidden Needles) Rank: D Type: Weaponry Element: N/A Description: A technique where the user gathers up needles into their mouth and spits them at the opponent jutsu is usually made up for a supprise attack. Maraku doesn't use this jutsu unless in great danger or for counter attacking.
Name: Jouro Senbon (Sprinkling Needles) Rank: D Type: Weaponry Element: N/A Description: A technique that utilizes an umbrella or giant fan as well as various needles, sending the umbrella/Fan into the air and sending down a great deal of needles at the opponent piercing them rendering them helpless if hit with a good amount of needles.
Name: Kuro Tatsumaki (Black Tornado) Rank: C Type: Weaponry Element: N/A Description: A technique where multiple users jump up onto one another shoulders and pull out claws or other assorted bladed weapons, and begin to spin around. Creating these large black and bladed tornados. These tornadoes have the power to cut through stone.
Village: Kirigakure Nickname: Terror Bomber Rank: Genin Weapons: - Spoiler:
Name: Chain-Mailed Armor Appearance: A basic chain mailed suit. Rank: C Special Abilities: This chain-mail suit is made for it's ability to withstand physical attacks. Anything that would hit Maraku C Ranked and below physically such as Taijutsu and blunted weapons because of this suit the damage will be reduced. Not meant for ninjutsu for this suit will not any effect on ninjutsu at all, except medical ninjutsu or any jutsu that are physical. These jutsu are reduced also.
Name: Saber Tooth Appearance: This sword is rather small. Actually this is nothing more than a tanto. Exactly a foot long blade with a plain black handle. The blade resembles the tooth of a Saber Tiger. Rank: D Special Abilities: The Tanto his made up of pure animal bone and is rather dense. Because of such density this sword has a toughness to it that's rather appealing. It's almost as if this sword is unbreakable. Mainly a defensive weapon this tanto is rarely used offensively. Thought very small this weapon is extremely heavy. It cannot be weilded by anyother person unless they are massively strong as well.
Name: Telescopic eye piece Appearance: A small golden covering of the left eye. Rank: C Special Abilities: This weapon is nothing more but a weapon to enhance the eye of it's user. It give the user the ability to see this further away much like a telescope. It only has the eyes range of drawing things into 15m closer. While doing this it doesn't locate but it locks the target while giving Maraku the exact direction of how to throw his weapons according to the opponent speed and movements, Thus increasing his accuracy with all projectiles.
Name: Grenade Launcher Appearance: An attachment connect to Maraku's left wrist. It has two 3inch barrels attaches to what looks like a cannon and is made up of the most dense metal. Rank: D Special Abilities: This weapons ability name is self explanitory. This weapon has a total of 20 grenade shot that can be fired 2 at a time. These grenade are the size of C1 explosives meaning they have the power of a single cherry bomb. They can be fired out up to 50m one at a time. These grenades are fast but not to the extreme.
Name: Fingernail Shards Appearance: These are sharp metal shards attached to the fingers. They are 4inches long and gold. They are on all eight fingers. The shards are strangely very hard to break for they are made out of pure adamanium. Rank: D Special Abilities: Are a climbing tool designed to be worn on the users hands, using small leather strap connected around the wrists. The claws enable ninjas to climb walls and trees and in desperate cases for self defense by cutting the oppontnt deeply. Origin: This weapon was given to Maraku by his mother after Maraku had passed the academy to become genin.
Name: Paper Ball Bombs Appearance: The containers are paper bomb explosives that have a small hook to them. These containers are roughly the size of a golf ball to which they can be discretely thrown to an enemy or surface without much notice. The explosion these cause are compared to those of C2, C3, or C4. These are consealed within these container to make them easier for projectile. These containers activate upon impact igniting the explosives upon impact. Maraku only has thirty of these. Rank: C Special Abilities: Nothing special here just small explosives. They explode on instant impact. The impact are the size of C2 explosives. Though that doesn't seem powerful it actually will do great damage to an opponent. Because of the containers these explosive are actually slightly smaller than a normal explosive note. Can be released three at a time. Origin: These explosive were bought at the local weapon shop by Maraku.
Name: Giant Folding Fan Appearance: The appears to be a giant form of a church fan. The exact same thing except it's five times bigger than the usual fan. This fan is usually carried upon Maraku's back. Rank: D Special Abilities: A huge fan that is used for both offensive and defense technique. Manipulates the air around the user when it is used. Can be used to take flight for short distances. Origin: The was the greater gift give to Maraku by his mother.
Name: Fog Gun Appearance: This is blowgun that's attaches to Maraku's right forearm. It is completely metal with a hundred little blowholes. It circulates around his whole forearm completely. Rank: D Special Abilities: This gun has the ability to to extinguish a thick fog that completely blinds anyone in the given area. Origin: This weapon was a secret gift given to Maraku my is academy teacher after passing the ninja academy.
Name: Ninja Boomerang Appearance: My boomerang look exactly like the image you see you see above. It is all brown and made of complete wood. The worlds hardest wood to be exact. but what isn't listed in the pic are the initials of Maraku. Rank: C Special Abilities: This is weapon is completely covered by Maraku's chakra. This chakra covering allows this boomerang to cut through even the toughest wood. It is completely made up wood the worlds hardest wood and is extremely hard to break. Only amount of chakra that is needed is to cover the edges/ tips of the boomerang. Origin: This weapon was a life long toy of Maraku's. He has just found a way to portrait it in battle.
Name: Oxygen Mask Appearance: A small tube with two small containers on each end and a mouthpiece in the center. Special Abilities: Two small oxygen tanks that have ten minutes total of air in them. Good for needing to remain underwater for long periods of time. (5post limit) Also filters out weak poisons. Rank: D Origin: Built by Maraku's father as a counterpart to the Paralysis bomb if the mask sufferer damage or became useless.
Name: Hero's Water Appearance: A small bottle of special water. Special Abilities: A sip of this water would replenish and reboost a shinobi's chakra to it fullest extend. Rank: D Origin: A Special water from the village within the Waterfall
Background: - Spoiler:
Pre-Academy Maraku was born in the Village of Konohagakure. There, he learned everything he knew, and still is. He has sworn to protect his village even though if it meant risking his life. That seemed to be a tradition in the Zenpachi family. During the birth of Maraku, his Parents had promised to raise him up to be a great Shinobi, one that knew the laws of a Shinobi, and would never think to break them. One that would never betray his village, and hopefully the next Hokage; Maraku Zenpachi.
At a tender age, (3) Maraku was taken to his Father's training grounds by his Mother to watch. Maraku was just a child, and knew nothing of what his Father was always doing there. All what his Father did at that time never seemed to gain his interest. But his Father's beautiful techniques seemed to. The 10 flower bomb, sprout, grappling vines and so on. It seemed Maraku was often interested in plants. Why he was interested in this harmful substance was unknown to those around him, but would soon be revealed later in his future.
Academy Today, today, was the day Maraku was to be enrolled in the Shinobi academy. Where he would learn the rules, and ways of the Shinobi. Today, Maraku turned Seven years old, and his Father thought now was a good time for him to be enrolled in the Academy. After all, he was already Talented, and could defeat most of the students who were already enrolled in the Academy thanks to the teachings of his Father.
Maraku was beaming with joy. Today, would be the day he would prove to everyone in the village that he had what it took to become a great leader, and the next Hokage; a powerful Shinobi. He took his first step into the classroom, sat down, and listened to what the Teacher had to teach him. He was intrigued by all the teachings. It seemed his Father had been holding back on a lot, but that didn't matter, that was what he was here for. If his Father had told him all he knew about being a Shinobi, then there would be no need of going to the Academy. It would just be a repetition of all what he had been thought at home, and he was glad his Father had held back.
Maraku was a good listener. He listened very well to all what the Teacher had to say. He took notes down, and practiced all what he had been thought at school at home, and even learned more about what he had been thought at home whenever he asked his Father. He was now ready for the next step of becoming a great shinobi; The Genin Exams. RP Sample: | |
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